Quantcast
Channel: Answers for "debugging: How can I tell what instance of multiple instances I'm looking at?"
Browsing all 6 articles
Browse latest View live

Answer by Art 1

Could you instantiate each object 'differently', meaning, assign a unique name to it, or attach data on a script that would uniquely identify it (perhaps serial numbering by order of creation,...

View Article



Answer by DaveA

Try this: http://unity3d.com/support/documentation/ScriptReference/Object.GetInstanceID.html

View Article

Answer by KristianHJ

Old post, I know. Just wanted to mention a tool I've created to do exactly this. You can even choose at runtime which instance to debug (And even which property)...

View Article

Answer by Art 1

Could you instantiate each object 'differently', meaning, assign a unique name to it, or attach data on a script that would uniquely identify it (perhaps serial numbering by order of creation,...

View Article

Answer by DaveA

Try this: http://unity3d.com/support/documentation/ScriptReference/Object.GetInstanceID.html

View Article


Answer by KristianHJ

Old post, I know. Just wanted to mention a tool I've created to do exactly this. You can even choose at runtime which instance to debug (And even which property)...

View Article
Browsing all 6 articles
Browse latest View live




Latest Images